/*
 * Player.cpp
 *
 *  Created on: 25-nov.-2013
 *      Author: Axel
 */

#include "Player.h"

Player::Player(double x, double y, double width, double height, double speed, double angle): Character(x, y,0,width, height, speed, angle)
{
	Mesh* mesh = getMesh();
	mesh->makeRect(width, height);
}

Player::~Player() {

}

